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[IM WORKING ON THIS - NOT READY YET!] :)

A 3D physics-based game inspired by Sushi Cat, where the player controls a wooden board to guide a fluffy hamster ball towards collecting cheese while avoiding black holes. The game features an isometric camera style similar to Tunic and will be released on Itch.io as an HTML5/WebGL game.


2. Core Mechanics

  • Board Control: The player does not control the hamster directly but tilts a wooden board to influence its movement.
  • Input Methods: The game uses only mouse controls (click-and-drag) to rotate the board—no keyboard input.
  • Click-and-Drag Mechanic: The stronger the drag, the stronger the board rotation, but movement is capped to prevent excessive tilting.
  • Physics-Based Movement: The hamster rolls naturally based on board tilt and gravity.

3. Objectives & Gameplay Loop

  • Primary Goal: Guide the hamster to eat all the cheese on the board. Each cheese grants +10 points.
  • Wave-Based Food Spawning: Cheese only respawns once all pieces are collected, similar to Pac-Man.
  • Avoid Hazards: Black holes appear on the board—falling into one results in game over.
  • Scoring System: At the end of the game, the current and max score are displayed, like the Google Dinosaur game.
  • Game Over Mechanic: If the hamster falls into a black hole (represented by a simple black-textured plane), the game won’t animate a fall. Instead, a "Click to Restart" message appears, resetting everything except the highest score.

Updated 2 days ago
StatusReleased
PlatformsHTML5
AuthorWanwix
GenrePuzzle

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